- Low poly and high poly modeling done in blender, UV in Rizom, baked and textured in Substance painter, screenshots were rendered using Cycles
- Formats of models: .blend, .fbx, .spp
- Formats of textures: .png
- Resolution of textures 8192x8192
- General PBR textures: BaseColor, Metallic, Normal, Roughness
- Unreal Engine 4 Textures: BaseColor, Normal, OcclusionRoughnessMetallic
BLEND (Blender, filesize: 294 MB), OBJ (OBJ, filesize: 644 MB), FBX (Autodesk FBX, filesize: 259 MB), GLTF (glTF, filesize: 626 MB), OTHER (Other, filesize: 8.97 MB), SPP (Substance Painter, filesize: 1.53 GB)