- Features:
- Seven Photorealistic 3D Buildings model with photo rendered interiors, real world scale, ready for use in Archviz, Unity, Unreal Engine, Marmoset Tool bag, V-ray and etc.
- Perfect for populate and designing your scenes.
- 4K textures, PBR workflow
- Highly Optimized topology.
- In blender files for illuminate interiors, there is a material shader named interior or INT , in the emissive strength put your value of choice. And for the 3DSMax files is the same.
- Unreal Engine 5 and UE4 version is included. For using please take a look at UE_showcase video.
- Open GL normal map included.
- 2k textures in a folder named (2k_Textures) are included, for long and medium shots (optimization).
Textured with Substance Painter.
Units: m
YouTube Show Case:
https://youtu.be/vazY4OL_d4M
UE5 Show Case:
https://youtu.be/mHXM3XogMhk
- File Formats:
- 3ds Max 2016 V-Ray 4.10.03
- Blender 3.1
- OBJ
- FBX
- UE4 4.27
- UE5- ------------------------------Building_ADimensions: x: 27.6 y: 27.6 z: 25.3Polys: 9409 Verts: 7297
Building_BDimensions: x: 27.6 y: 27.6 z: 25.3Polys: 9409 Verts: 7297
Building_CDimensions: x: 22.5 y: 22.5 z: 19.5Polys: 2155 Verts: 2508
Building_DDimensions: x: 30 y: 30 z: 30Polys: 7044 Verts: 7517
Building_EDimensions: x: 10.2 y: 11.4 z: 11.3Polys: 823 Verts: 527
Building_FDimensions: x: 10.2 y: 13.4 z: 14.8Polys: 554 Verts: 675
Building_GDimensions: x: 12.5 y: 12.5 z: 14.8traingles: 3693 Verts: 2547
BLEND (Blender, filesize: 7.64 MB), BLEND (Blender, filesize: 7.64 MB), OBJ (OBJ, filesize: 652 KB), FBX (Autodesk FBX, filesize: 1.03 MB), MAX (Autodesk 3ds Max, filesize: 9.28 MB), GLTF (glTF, filesize: 343 MB), UASSET (UnrealEngine, filesize: 1.65 GB), TEXTURES (Textures, filesize: 1.41 GB)