Building Cartoon
File Format:
-Maya 2018
-3ds max 2014
-FBX
-OBJ file
Model :
-Clean topology based on quads.
-Fully unwrapped UVs, Non-overlapping.
-All nodes are named clearly.
-Real-world scale.
-The unit in maya is centimeter.
-All objects, textures and materials are named appropriately.
-No plugins are needed to use this model.
Textures:
-building 500x500 jpg file
Render:
-Menatal ray 3ds max 2014 -Arnold Maya 2018
If you need anything else you can contact me.
OBJ (OBJ, filesize: 169 KB), MA (Autodesk Maya, filesize: 204 KB), FBX (Autodesk FBX, filesize: 215 KB), MAX (Autodesk 3ds Max, filesize: 258 KB)