Building Erevan_Avnik
- LOD0 - (triangles 394) / (points 202)
- LOD1 - (triangles 270) / (points 162)
- LOD2 - (triangles 180) / (points 116)
- LOD3 - (triangles 67) / (points 46)
Low-poly 3D model Building with LODs
- Textures for PBR shader (Albedo, AmbietOcclusion, Gloss, Specular, NormalMap, Emission) they may be used with Unity3D, Unreal Engine.
- All pictures (previews) REALTIME rendering
- Textures for NIGHT
- Textures for WINTER
Сontains 4 LODs
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Textures:
- Erevan_Avnik_Albedo.png - 2048x2048
- Erevan_Avnik_AmbietOcclusion.png - 2048x2048
- Erevan_Avnik_Gloss.png - 2048x2048
- Erevan_Avnik_Specular.png - 2048x2048
- Erevan_Avnik_NormalMap.png - 2048x2048
- Erevan_Avnik_Emission.png - 2048x2048
- Pack for WINTER
If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.
HRC (Autodesk Softimage, filesize: 492 KB), OBJ (OBJ, filesize: 157 KB), FBX (Autodesk FBX, filesize: 57.5 KB), TEXTURES (Textures, filesize: 24.6 MB), COB (trueSpace, filesize: 492 KB)