Building Frankfurt_Buroturme_Offenbach
- LOD0 - (triangles 1468) / (pssoints 858)
- LOD1 - (triangles 629) / (points 466)
- LOD2 - (triangles 319) / (points 299)
- LOD3 - (triangles 139) / (points 156)
Low-poly 3D model Building with LODs
- Textures for PBR shader (Albedo, AmbietOcclusion, Gloss, Specular, NormalMap, Emission) they may be used with Unity3D, Unreal Engine.
- All pictures (previews) REALTIME rendering
- Textures for NIGHT
- Textures for WINTER
Сontains 4 LODs
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Textures:
- Frankfurt_Buroturme_Offenbach_Albedo.png - 2048x2048
- Frankfurt_Buroturme_Offenbach_AmbietOcclusion.png - 2048x2048
- Frankfurt_Buroturme_Offenbach_Gloss.png - 2048x2048
- Frankfurt_Buroturme_Offenbach_Specular.png - 2048x2048
- Frankfurt_Buroturme_Offenbach_NormalMap.png - 2048x2048
- Frankfurt_Buroturme_Offenbach_Emission.png - 2048x2048
- Pack for WINTER
If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.
HRC (Autodesk Softimage, filesize: 608 KB), OBJ (OBJ, filesize: 464 KB), FBX (Autodesk FBX, filesize: 108 KB), COB (trueSpace, filesize: 608 KB), TEXTURES (Textures, filesize: 21.6 MB)