Building Nice_France_Telecom
- LOD0 - (triangles 921) / (points 613)
- LOD1 - (triangles 565) / (points 422)
- LOD2 - (triangles 180) / (points 124)
Low-poly 3D model Building with LODs
- Textures for PBR shader (Albedo, AmbietOcclusion, Gloss, Specular, NormalMap, Emission) they may be used with Unity3D, Unreal Engine.
- All pictures (previews) REALTIME rendering
- Textures for WINTER
- Textures for NIGHT
Сontains 3 LODs
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Textures:
- Nice_France_Telecom_Albedo.png - 4096x4096
- Nice_France_Telecom_AmbietOcclusion.png - 4096x4096
- Nice_France_Telecom_Gloss.png - 4096x4096
- Nice_France_Telecom_Specular.png - 4096x4096
- Nice_France_Telecom_NormalMap.png - 4096x4096
- Nice_France_Telecom_Emission.png - 4096x4096
- Pack for WINTER
If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.
HRC (Autodesk Softimage, filesize: 680 KB), OBJ (OBJ, filesize: 289 KB), FBX (Autodesk FBX, filesize: 67.6 KB), TEXTURES (Textures, filesize: 107 MB), COB (trueSpace, filesize: 680 KB)