This bunker model is part of the Regelbauten program on the Atlantik Wall during the World War II. The bunker model was originally designed for the German Navy (Kriegsmarine) and is a coastal obsrvatory ad firecontrol unit originally built in France and Denmark.
The model is ready for game and include 3 LODs for 2 materials (1 for outside walls and the other one for inside walls).
Originally created with Blender 2.79 The material work for PBR rendering.
Low poly & game ready model
SPECIFICATIONS
- Objects : 1
- Polygons : 1716 maxi
- Collision box : No
- Animated : No
- Subdivision ready : No
- Render engine : Cycles render (Eevee ready, Unity & Unreal Engine)
DETAILS
(Only available in Unity & Unreal FBX files)
- LOD0 Polygons : 1716
- LOD1 Polygons : 1285
- LOD2 Polygons : 485
TEXTURES
- Materials in scene : 2
- Textures size : 4K, 2K & 1K
- Textures (Albedo, Metallic, Roughness, Normal DirectX , Normal OpenGL, Heigh and AO) are included
- Textures formats : PNG
GENERAL
ADDITIONAL NOTES
- File formats don't include textures
- All textures are in a specific folder named 'Textures' and not included inside the native Blender file
- The HDRI is not included (but available for free at https://hdrihaven.com)
BLEND (Blender, filesize: 1.79 MB), OBJ (OBJ, filesize: 57 KB), FBX (Autodesk FBX, filesize: 571 KB), GLTF (glTF, filesize: 54.8 KB), 3DS (3D Studio, filesize: 45.4 KB), DAE (Collada, filesize: 133 KB), TEXTURES (Textures, filesize: 251 MB)