Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This model is ideal for creating realistic post-apocalyptic scenes, urban decay environments, and interactive simulations. The car's burnt and rusted appearance offers an authentic representation of destruction and decay, enhancing visual storytelling.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UV. All textures are 4096*4096 in size.
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STL (Stereolithography, filesize: 147 MB), OBJ (OBJ, filesize: 147 MB), OTHER (Other, filesize: 4.75 MB), PNG (PNG, filesize: 147 MB), FBX (Autodesk FBX, filesize: 147 MB), ABC (Alembic, filesize: 147 MB), BLEND (Blender, filesize: 147 MB), MAX (Autodesk 3ds Max, filesize: 147 MB), C4D (Cinema 4D, filesize: 147 MB), MA (Autodesk Maya, filesize: 147 MB), GLTF (glTF, filesize: 147 MB)