Bus Stop 3D model
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Publication date: 2025-08-28

Bus Stop 3D model

$5

License: Royalty Free No Ai

author:

ahammodullah

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «ahammodullah». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

File formats:

Bus Stop animation.bip KeyShot (.bip, .ksp) 10.0

Native Bus Stop.mb Autodesk Maya (.ma, .mb) 2024 Default 2024

Bus Stop.mtl OBJ (.obj, .mtl) 2024

Bus Stop.obj OBJ (.obj, .mtl) 2024

Bus Stop animation.2201.mov KeyShot (.bip, .ksp) 10.0

Bus Stop.fbx Autodesk FBX (.fbx) 2024

Native Bus Stop texture.mb Autodesk Maya (.ma, .mb) 2024 Arnold 2024

Native Bus Stop texture fr game.mb Autodesk Maya (.ma, .mb) 2024 Arnold 2024

Native Untitled.blend Blender (.blend) 4.4 Default 4.4

Bus Stop texture.bip KeyShot (.bip, .ksp) 10.0

lambert1_Metallic_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0

lambert1_Height_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0

lambert1_Roughness_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0

lambert1_Base_color_sRGB_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0

lambert1_Normal_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0

Units: Centimeters

Verts : 20520

Edges : 40872

Faces : 20522

Tris : 40540

Uvs : 23551

This model can be used for video and game assets

OBJ (OBJ, filesize: 3.19 MB), BIP (KeyShot, filesize: 24.2 MB), MA (Autodesk Maya, filesize: 5.25 MB), OTHER (Other, filesize: 45.8 MB), FBX (Autodesk FBX, filesize: 1.06 MB), BLEND (Blender, filesize: 2.9 MB), SPP (Substance Painter, filesize: 29.7 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 20522
  • Vertices: 20520
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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