A high definition model of the C-130J Hercules aircraft with interior included
The level of detail is suitable for the most extreme close-up renderings.
The geometry is clean, built mostly on quads (99.7%), with no N-gons, no coplanar faces, no coincident or isolated vertices. All parts of the model are 'smoothable' so you can add meshmooth/turbosmooth modifiers
wherever you need, without having to further adjust the geometry.
The textures size ranges from 2048x2048 to 8192x8192.
The scale is set to 'real world' (1unit=1 cm).
Originally modeled in 3ds Max 2014, the model was exported to obj and fbx formats but you can contact support for a free conversion to any format or version you may need.
The 3ds Max version comes with both standard and V-Ray materials.
The polygons/vertices counts shown on the page does not take the meshsmooth/turbosmooth modifiers into account.
The overall polygon count that includes the meshmooth/turbosmooth modifiers applied used to render the previews is as follows:
polys: 9469338
verts: 9735467
The lighting are rendering settings used are not included.
Native | 3ds Max 2014 | V-Ray 2.5 3ds Max 2014 | Default Scanline FBX OBJ