Cabin Scene Made In Blender3D v2.93
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Plants: 4096*4096 (Diffuse,Normal,Displacement and roughness maps).
Trees: 2512*3685 (Diffuse,Normal,Ao and height maps).
Debris 1024*1024 (Diffuse,Normal,Displacement and roughness maps).
Grass: 5772*4522 (Diffuse).
Poly count:
Verts: 11,078,410 | Polygon: 10,342,338 | Tris: 16,598,051.
Exported: Blend | Fbx | Obj | Dae | Stl.
Check out my other models: Cgtrader.com/mohdarbaaz3.
BLEND (Blender, filesize: 592 MB), OBJ (OBJ, filesize: 328 MB), FBX (Autodesk FBX, filesize: 491 MB), STL (Stereolithography, filesize: 351 MB), DAE (Collada, filesize: 479 MB), TEXTURES (Textures, filesize: 391 MB)