Description:High-quality 3D Camp Fire model designed for games, film, VR/AR, or outdoor visualization projects. Built with optimized geometry, realistic PBR textures (including fire emissive maps), and multiple export formats for maximum compatibility. Perfect as an environment prop in survival, camping, or wilderness scenes.
Technical Details:
- Polygons: Optimized for efficiency
- Vertices: Optimized for performance
- Textures: BaseColor, Metallic, Roughness, AO, Emissive, Opacity, Normal (OpenGL)
- UVs: Unwrapped, non-overlapping
Features:
- Optimized polygon count for both real-time and offline rendering
- Fully UV-mapped, non-overlapping for clean texturing
- Includes detailed PBR texture set with emissive fire maps for added realism
- 2K PBR textures included, with emissive fire maps for added realism
- Compatible with major 3D software and real-time engines
Available File Formats:
- Alembic: camp_fire.abc
- Blender: camp_fire.blend
- Collada: camp_fire.dae
- FBX: camp_fire.fbx
- GLB: camp_fire.glb
- Maya: camp_fire.ma, camp_fire.mb
- MView: camp_fire.mview
- OBJ: camp_fire.obj
- STL: camp_fire.stl
- Marmoset Toolbag: camp_fire.tbscene
- USD (Universal Scene Description): camp_fire.usdc
Texture Maps Included:
Texture Maps Included (2K Resolution):
- t_camp_fire_base_basecolor.tga
- t_camp_fire_base_emissive.tga
- t_camp_fire_base_metallic.tga
- t_camp_fire_base_opacity.tga
- t_camp_fire_base_opengl_normal.tga
- t_camp_fire_base_roughness.tga
Camp Fire Wood:
- t_camp_fire_wood_basecolor.tga
- t_camp_fire_wood_emissive.tga
- t_camp_fire_wood_metallic.tga
- t_camp_fire_wood_opengl_normal.tga
- t_camp_fire_wood_roughness.tga
Use Cases:
- Outdoor props in survival or adventure games
- Camping / wilderness environment design
- Film or animation scenes requiring natural outdoor fire setups
- VR/AR projects where realism and performance are important
Why This Asset is Ready to Use:
- Clean, optimized mesh for Unity and Unreal Engine
- Full PBR materials with emissive fire maps for night and glowing effects
- Multiple export formats provide flexibility across different workflows
STL (Stereolithography, filesize: 263 KB), OBJ (OBJ, filesize: 394 KB), OTHER (Other, filesize: 183 MB), GLTF (glTF, filesize: 29.9 MB), DAE (Collada, filesize: 726 KB), BLEND (Blender, filesize: 116 MB), MA (Autodesk Maya, filesize: 1.02 MB), FBX (Autodesk FBX, filesize: 193 KB), ABC (Alembic, filesize: 366 KB), TEXTURES (Textures, filesize: 130 MB)