Car-Parking01
Object:
- Made in Blender.
- Models centered at origin 0,0,0.
- Real world scale (cm).
Dimensions/cm:
Textures/Materials:
- PBR textures.
- Uv Unwrapped.
- Non-Overlapping.
- Textures resolution from 1k to 2k for different plataforms.
- Textures in png. format.
- Materials and textures named.
Textures set available:
- 2k PBR Metal/Rough: BaseColor, Normal(OpenGL), Roughness, Metallic, AO.
- 1k Unity Built-in: AlbedoTransparency, AO, MetallicSmoothness, Normal.
- 1k Unity HDRP: BaseColor, MaskMap, Normal.
- 1k Unreal Engine: BaseColor, Normal, OcclusionRoughnessMetallic.
Geometry:
- Polygon-mesh.
- Vertices: 278
- Polygons: 294
- Triangles: 552
File formats:
Additional notes:
- Other formats than Blender may be necessary to apply the textures manually.
- Trademarks and logos do not exist in real life.
Native Formats: BLEND (Blender, filesize: 19 MB)
Exchange Formats: OBJ (OBJ, filesize: 19 MB), FBX (Autodesk FBX, filesize: 19 MB), GLTF (glTF, filesize: 19 MB), PNG (PNG, filesize: 23.7 MB), DAE (Collada, filesize: 19 MB)