A cartoon model of an car, inspired on the VW Beetle.
- Textures made with Surface Painter 2
- Modelled in Maya 2017, tested and compatible with Maya 2023
- Renders and shaders made with Arnold 2.1.0.1, tested and compatible with mtoa 5.2.1.1
- Clean modelling: quads only, clean scene with a clear naming convention
- Unit scale: cm, car height: 140 cm. Rig can change the scale of the car.
About the rig:
- the full car squashes and stretches, its roof moves and rotates separately as well, ideal for cartoony animation [UPDATED after buyers' feedback]
- open doors
- move the steeringwheels, dashboard buttons, pedals, gearbox and wheels
Car textures, linked via relative paths:
- car_DIF.1001.png: 4096 x 4096
- car_BUP.1001.png: 4096 x 4096
- car_SPEC.1001.png: 4096 x 4096
- car_METAL.1001.png: 4096 x 4096
- car_MSK.1001.png: 4096 x 4096
- car_DIS.1001.png: 4096 x 4096
- skydome_DIF.1001.jpg: 2048 x 1024
Please Note:
- The displayed images are rendered from the native maya files. If you're unsure about the compatibility with your software of choice, please send me a message, happy to help.
Native Formats: MA (Autodesk Maya, filesize: 506 MB)
Exchange Formats: OBJ (OBJ, filesize: 503 MB), FBX (Autodesk FBX, filesize: 505 MB)