General
Game-ready low-poly PBR model of a modern car seat.Optimized for real-time use in Unreal Engine and Unity.Suitable for racing games, driving simulators, VR/AR, automotive projects, showrooms, and high-quality interior visualizations.
Geometry
Polygons: 1,930
Triangles: 1,930
Vertices: 1,078
Mesh Format: Low-poly, real-time optimized
UVs: Overlapping UVs
LODs: Not included
Textures
Resolution: 4096×4096
Workflow: Metallic/Roughness + Specular/Glossiness
Texture Maps Included:
Base Color
Diffuse
Metallic
Roughness
Normal (baked from high-poly)
Specular
Glossiness
Ambient Occlusion
Included Files
FBX
OBJ
Blender project (.blend)
3ds Max project (.max)
All texture maps (TGA, 4096×4096)
Compatibility
Unreal Engine
Unity
Any standard PBR rendering pipeline
Use Cases
Racing and driving simulators
Car interior props
VR/AR automotive experiences
Vehicle customization scenes
Showrooms and configurators
High-quality real-time cinematics
Presentation
Rendered in Marmoset Toolbag 4
Neutral lighting for accurate PBR material representation
OBJ (OBJ, filesize: 171 KB), BLEND (Blender, filesize: 1.06 MB), UNITYPACKAGE (Unity 3D, filesize: 46.3 MB), MAX (Autodesk 3ds Max, filesize: 1.15 MB), FBX (Autodesk FBX, filesize: 110 KB), OTHER (Other, filesize: 80.3 MB), UASSET (UnrealEngine, filesize: 53.7 MB)