Hello, dear Customer!
We are happy to present you game-ready low-poly wheel set with 5 mesh versions (White rim, old dirty tire, new clean tire, old dirty wheel and new clean wheel)
- Ready for game development.
- Native format: Blender 3.6
FEATURES
- Gameready low-poly models
- Optimized for real-time rendering
- Provided with 5 separate mesh versions
- Model is fully textured with all materials applied
- 1 4K texture set used
- All materials and textures are intelligently named
- PBR materials
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- Objects have correct pivot points (origins)
- All images are taken in Marmoset Toolbag
- Real world scale 1:1
GEOMETRY
- Triangles: White Rim(15071), Old dirty tire(6314), New clean tire(6702), Old dirty wheel(17481), New clean wheel(17869)
- Vertices: White Rim(7705), Old dirty tire(3157), New clean tire(3351), Old dirty wheel(9080), New clean wheel(9274)
- Unit scale: centimeters
- Dimensions in centimeters(w,l,h): White Rim (37x37x18), Old dirty tire (58x58x19), New clean tire (58x58x19), Old dirty wheel (58x58x19), New clean wheel (58x58x19)
- All models are triangulated
TEXTURES
Models are completely UV-unwrapped. You can see all the textures on the preview images
1 texture set used
Both Metallic/Rough and Specular/Gloss PBR workflows are available
- Normal (OpenGL, 4096x4096, PNG, 16 bit)
- Normal (DirectX, 4096x4096, PNG, 16 bit)
- Base_color (4096x4096, PNG, 8 bit) - metal/roughness
- Roughness (4096x4096, PNG, 8 bit) - metal/roughness
- Metallic (4096x4096, PNG, 8 bit) - metal/roughness
- Diffuse (4096x4096, PNG, 8 bit) - specular/glossiness
- Specular (4096x4096, PNG, 8 bit) - specular/glossiness
- Glossiness (4096x4096, PNG, 8 bit) - specular/glossiness
- Occlusion/Roughness/Metallic (4096x4096, PNG, 8 bit) - UE
- Ambient occlusion (4096x4096, PNG, 8 bit) - Optional
- Height (4096x4096, PNG, 16 bit) - Optional
Texel density: ~2100 px/m
FILE FORMATS.blend (NATIVE Blender 3.6) max .mb .fbx .obj .glb .gltf .usdc .usdz .dae
Click on DevilleArt to the right side of the screen to see our other models
OBJ (OBJ, filesize: 1.46 MB), MAX (Autodesk 3ds Max, filesize: 66.3 MB), PNG (PNG, filesize: 541 MB), FBX (Autodesk FBX, filesize: 5.26 MB), GLTF (glTF, filesize: 142 MB), DAE (Collada, filesize: 2.3 MB), USD (USD, filesize: 65.6 MB), UASSET (UnrealEngine, filesize: 90.4 MB), USDZ (USDZ, filesize: 65.6 MB), MA (Autodesk Maya, filesize: 66.6 MB), MEL (Maya Mel Script, filesize: 66.6 MB), TEXTURES (Textures, filesize: 272 MB), BLEND (Blender, filesize: 66.2 MB)