Topology of geometry:
- forms and proportions of The 3D model most similar to the real object
- detailed enough for close-up renders
- the geometry of the model was created very neatly
- almost no many-sided polygons
- the model is ready and does not needed smoothing modifiers
Materials and Textures:
- Blender files included Standart materials and Shaders
- large size textures included
Organization of scene:
- to all objects and materials names in scene are appropriated
- real world size (system units - mm)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
OBJ (OBJ, filesize: 309 KB), MA (Autodesk Maya, filesize: 677 KB), FBX (Autodesk FBX, filesize: 118 KB), BLEND (Blender, filesize: 85.8 MB)