Here is a model of an antique carriage clock that I modeled in Blender 3. I used PBR textures which I baked into Diffuse, Normal, Metal and Roughness texture maps make sure you set diffuse to transparent. It is fairly low poly, I have supplied two versions one is 4668 polys and the other is 2363. The model should be ok in either a game or scene project.
BLEND (Blender, filesize: 11.1 MB), OBJ (OBJ, filesize: 11 MB), FBX (Autodesk FBX, filesize: 24.6 MB), DAE (Collada, filesize: 23.6 MB), TEXTURES (Textures, filesize: 24.5 MB), STL (Stereolithography, filesize: 10.9 MB), JPG (JPG, filesize: 10.9 MB)