Cartoon Style T-rex made in Blender 3.1.2
Scene:
- 4 meshes + 1 armature + 2 lights + 1 camera
- ready for rendering (the lights visibility only turned off in the viewport)
Objects:
- are uniquely named
- are classified in different collections
Topology:
- subdivision ready
- only quads
- perfectly mirrored
Armature:
- 65 bones
- 87 joints
- bones are uniquely named
UV:
- every mesh has it's unique UVmap
- no UVmap is overlapping
Textures:
- t-rex_basecolor; eye_diffuse; teeth_diffuse; tongue_diffuse
- 4k textures
- in case any texture is missing there is a .zip file containing all of them
Animations (see them in the YouTube video):
- idle: 60 keyframes; looping
- walking: 46 keyframes; looping
- running: 30 keyframes; looping
- roar: 109 keyframes; looping
- (in the .blend file they are converted to NLA strips)
Files:
- .blend: there is 2 version (3.1.4 and 4.3.2): both containes the same, just the version is different
- .fbx: there are 6 different .fbx files: 4 for each animation, 1 for the mesh with the armature, 1 with all of the animations stacked on eachother
- .glb: containes the objects, textures and the armatures
- .obj+.mtl: it containes the objects with the textures
- .stl: containes the objects without textureBEFORE DOWNLOADING ANY FILE PLEASE CHECK IT'S NAME
P.S.
I hope I was able to help you with this model. If any questions accour please feel free to ask!