Description
Cathedral Building Baghdad_Rahman_Mosque
- LOD0 - (triangles 22538) / (points 14203)
- LOD1 - (triangles 12123) / (points 7988)
- LOD2 - (triangles 7460) / (points 5503)
- LOD3 - (triangles 3978) / (points 3118)
- LOD4 - (triangles 1116) / (points 1045)
Low-poly 3D model historic Cathedral with LODs
- Textures for PBR shader (Albedo, AmbietOcclusion, Gloss, Specular, NormalMap, Emission, Opasity) they may be used with Unity3D, Unreal Engine.
- All pictures (previews) REALTIME rendering
- Textures for NIGHT
Сontains 5 LODs
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Textures:
- Baghdad_Rahman_Mosque_01_Albedo.png - 2048x2048
- Baghdad_Rahman_Mosque_01_AmbietOcclusion.png - 2048x2048
- Baghdad_Rahman_Mosque_01_Gloss.png - 2048x2048
- Baghdad_Rahman_Mosque_01_Specular.png - 2048x2048
- Baghdad_Rahman_Mosque_01_NormalMap.png - 2048x2048
- Baghdad_Rahman_Mosque_01_Emission.png - 2048x2048
- Baghdad_Rahman_Mosque_01_Opasity.png - 2048x2048
- Baghdad_Rahman_Mosque_02_Albedo.png - 2048x2048
- Baghdad_Rahman_Mosque_02_AmbietOcclusion.png - 2048x2048
- Baghdad_Rahman_Mosque_02_Gloss.png - 2048x2048
- Baghdad_Rahman_Mosque_02_Specular.png - 2048x2048
- Baghdad_Rahman_Mosque_02_NormalMap.png - 2048x2048
- Baghdad_Rahman_Mosque_02_Emission.png - 2048x2048
If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.