Cathedral Building Buyuk_Han_Mosque Cyprus
- LOD0 - (triangles 11752) / (points 9442)
- LOD1 - (triangles 5136) / (points 3172)
- LOD2 - (triangles 1020) / (points 553)
Low-poly 3D model historic Cathedral with LODs
- Textures for PBR shader (Albedo, AmbietOcclusion, Gloss, Specular, NormalMap, Emission) they may be used with Unity3D, Unreal Engine.
- All pictures (previews) REALTIME rendering
- Textures for NIGHT
Сontains 3 LODs
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Textures:
- Buyuk_Han_Mosque_Albedo.png - 2048x2048
- Buyuk_Han_Mosque_AmbietOcclusion.png - 2048x2048
- Buyuk_Han_Mosque_Gloss.png - 2048x2048
- Buyuk_Han_Mosque_Specular.png - 2048x2048
- Buyuk_Han_Mosque_NormalMap.png - 2048x2048
- Buyuk_Han_Mosque_Emission.png - 2048x2048
If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.
HRC (Autodesk Softimage, filesize: 1.66 MB), OBJ (OBJ, filesize: 4.06 MB), FBX (Autodesk FBX, filesize: 513 KB), COB (trueSpace, filesize: 1.66 MB), TEXTURES (Textures, filesize: 19.2 MB)