A highly detailed 3D model of a cave system.
Scene Information
- the scene is prepared for vray
- the scene uses Multiscatter as Plugin. you need to have this plugin installed to render the stones!!!
- the scene uses Linear Workflow
- all maps are included
- all previews are renderoutputs
- the scene is modelled in [cm]
- the main preview images shows the scene with some post effects
- polies in viewport: 386,142
- polies for rendering: 4,906,782
Geometry
- the stack of the cave is still available.
- use the TS iterations to define the polycount; for performance keep the viewport iteration low
- the Stones are lores resolution and scattered using the plugin Multiscatter
- the stones are scattered with Multipainter objects
- all objects are named and organized with layers
- the cave is ~210m deep and 150m wide
Materials
- all maps are included
- use asset tracking to point to the maps folder
- all materials are named
Lightsetup
- the scene uses a vraysun with vraysky and a vraycamera
- the scene is set up for LWF
- you can open the scene and render to receive the very same result as shown in the preview images.
Formats
please check out my catalogue for more landscape modelsif you like my models I would kindly ask you to rate itthis is a computer generated 3d model - it is not a real life object.
MAX (Autodesk 3ds Max, filesize: 5.06 MB)