Ceiling Fan Light
100% quad design.
All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
Logically named objects, materials and textures.
Modelled in Blender 2.83.2
Textured in Substance Painter 2020.2.1.
Rendered in Marmoset Toolbag 3.
modelled to real world scales.
CeilingFan - Approx 54cm tall, 105cm wide, 105cm deep.
Fully and efficiently UV unwrapped onto a single UV map.
Overlapping UVs used to maximise texture space.
Mid poly, Game ready.
Tested in Marmoset Viewer (with Alpha disabled), Marmoset Toolbag, EEVEE and Cycles.
Formats included
.Blend - Native
.FBX
.OBJ
Objects in each file format
Textures included in .png format.
Ceiling Fan - 4K -
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
- AO
- Alpha
- Emission
- SSS (For frosted glass effect)
Poly Counts (According to Blender inspection tools).
- Face count: 11,964
- Vert count: 12,787
- Triangulated count: 23,928
BLEND (Blender, filesize: 23.8 MB), OBJ (OBJ, filesize: 1.58 MB), FBX (Autodesk FBX, filesize: 689 KB), GLTF (glTF, filesize: 26.7 MB), TEXTURES (Textures, filesize: 19.4 MB)