Transformations are At 0.0.0 (scene origin)
Objects Name :
Material Name:
- M _LightFrame _01
- M _CeilingLightB _01
- M _LightFrame _01
Textures :
PBR 4096x4096 PNG
- T _CeilingLight _01 _Base _Color
- T _CeilingLight _01 _Emissive
- T _CeilingLight _01 _Metallic
- T _CeilingLight _01 _Mixed _AO
- T _CeilingLight _01 _Normal
- T _CeilingLight _01 _Normal _DirectX
- T _CeilingLight _01 _Roughness
- T _CeilingLight _01 _Height
Importing:
Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it needs to do some adjustment.
First Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures
If this did not work ... Then Copy/Paste the Textures beside the scene file . (Same Folder)
If you need help... please send me a message :)
MA (Autodesk Maya, filesize: 3.77 MB), OBJ (OBJ, filesize: 1.22 MB), FBX (Autodesk FBX, filesize: 5.2 MB), MAX (Autodesk 3ds Max, filesize: 5.13 MB), 3DS (3D Studio, filesize: 973 KB), DAE (Collada, filesize: 3.25 MB)