Character Woman Robot Unity Unreal
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Publication date: 2016-08-29

Character Woman Robot Unity Unreal

$149

License: Standard License

author:

Michael Weisheim

  • Description
  • Formats

Qualitative 3d model of Sci-Fi female android that can be used in Animation/Films/Games.
Exported to Unity and Unreal Engine

Package contains:

1. 3dsmax (package)-----------------------------------------------------

- Rigged&Skinned Chracter in 3dsmax

- Rig done with biped

- Corona textures in high detail .
3 Texturesets each. 4096x4096px in JPG format

- 3dsmax2016 scene with corona render setup with lights and shaders and pose (front image)

- 3dsmax 2013-2016 scenes with character rigged with default shaders (if you dont use corona)

Blender 2.8 version .Character Rigged and Skinned.
Blender Version uses textures from unreal package.

------------------------Unreal Package----------------------

- Rigged character in FBX format
- character mannequin skeleton
- character has the size of unreal mannequin
- textures are calibrated for unreal in TGA format

- character works with epic store mannequin animations
please see preview rig test video i captured from unreal engine (please see attached video)

-----------------------UNITYEngine------------------------------------

Robot Woman Unity Project contains:
- Scene with HDR setup
- imported Character in FBX Format
- Calibrated Textures for Unity PBR Standard material -
- Metallness-Smoothness Workflow
- Material with applied textures
- Rig prepared for Unity to work with Humanoid and Generic
Animation Systems
- 3dsmax 2016 file with configured biped for export to Unity
- no facial rig

Unzip "Woman Robot Unity Project.rar"
Start Unity>open project.
Choose the unzipped folder. Unity opens the project with a character.
Or import the character as unity package

2. PBR Marmoset (package)------------------------------------------

- PBR textures in high detail .
3 Texturesets in 4096x4096px resolution in TGA format

- marmoset scene with pbr shader setup and character in tpose

- if you need convert metall/roughness to spec/gloss workflow in your game engine see included info


3. FBX -----------------------------------------------------------------------

Character with bones and skinning in 2013 FBX format

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If you like you can click on my name to see all my characters.
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Features

  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: Yes
  • Geometry: Polygonal
  • Polygons: 141,540
  • Vertices: 131,419

Tags

All content related to this 3D asset—including renders, descriptions, and metadata—is
credited to its original author, «Michael Weisheim». CGhub does not claim copyright ownership over the content used.

Native|Blender 2.82|Cycles Render2.82

3ds Max2016|Corona1.4

3ds Max2016|Default Scanline2016

3ds Max2013|Default Scanline2013

Other Textures

FBX