Chengdu J-36 J36 Sixth-Generation Stealth Fighter Jet 3D Model Low-poly 3D model
Home Catalog Jet Chengdu J-36 J36 Sixth-Generation Stealth Fighter Jet 3D Model Low-poly 3D model

Publication date: 2025-03-30

Chengdu J-36 J36 Sixth-Generation Stealth Fighter Jet 3D Model Low-poly 3D model

$49

License: Royalty Free No Ai License

author:

ShuyangXi

  • Description
  • Formats
Description

The URL links related to animation rigging are as follows:https://www.bilibili.com/video/BV1nqZzYPEmE/?vd_source=7cc90315ad1d01beb82677e125c39329#reply258262565025

Translation for Posting:

Three Liveries:Solid Color, Air Superiority Gradient Camouflage, Test Flight Block Camouflage1.

Main MAX File:

Wings, landing gear, and other components are linked via controllers for animation in the 3ds Max file (e.g., wing movement control).Universal formats (FBX/OBJ) export without rigging or controller data3.All movable parts’ center of mass and axes have been properly calibrated for rigging and animation adjustments in other software3.Texture Specifications:

8K resolution for the main aircraft body; 4K for landing gear, cockpit, and seats.Substance Painter 2020 source files provided for the above components, including masks and material painting process (not pre-baked textures)3.Missiles in the bomb bay: PL-17 + PL-15 (non-folding wing versions) with pre-rendered PBR textures (no source files)3.Texture Workflows:

PBR Workflow (AO + Metallic + Roughness + Normal)1.PBR Workflow (AO + Diffuse + Specular + Glossiness + Normal)1.V-ray Traditional Workflow (AO + Diffuse + Reflection + Glossiness + IOR + Normal)3.File Formats Provided:

3ds Max 2018/2015 files with rigging, animation test files, and V-Ray 6.0 materials/render settings3.FBX 2018.OBJ (ensure textures are in the same directory as the OBJ/MTL files)3.Substance Painter 2020 project files (separate files for aircraft body, cockpit, seats, landing gear, etc.)3.Critical Notes:

Animation rigging is only available in the 3ds Max master file; universal formats (FBX/OBJ) exclude rigging3.V-Ray 6.0 is used in the 3ds Max files. For other renderers, re-export textures from Substance Painter or adjust settings3.Normal maps follow the DirectX format. For OpenGL, invert the green channel or re-export from Substance Painter3.Universal formats (FBX/OBJ) are exported with V-Ray materials. Reassign texture channels when importing into other software3.

Features

  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: Unknown
  • Geometry: Polygon mesh
  • Polygons: 64,622
  • Vertices: 68,545
  • Plugins used
All content related to this 3D asset—including renders, descriptions, and metadata—is
credited to its original author, «ShuyangXi». CGhub does not claim copyright ownership over the content used.
  • Autodesk FBX 2018 ()2.75 MB
  • Substance Painter () (2 files)1.73 GBVersion: 2020Renderer: Iray 2020Version: 2020Renderer: Iray 2020
  • PNG 2018 ()635 MB
  • JPG ()635 MB
  • EXR ()635 MB
  • Autodesk 3ds Max () (3 files)1.86 GBVersion: 2018Renderer: V-Ray 6Version: 2015Renderer: V-Ray 6
  • 3D Studio 2018 ()1.15 MB
  • OBJ 2018 ()1.69 MB