Chevrolet Corvette Stingray.Low poly model in game model, created in 3ds max.Standard shaders set up with textures.Diffuse, Specular and Normal map included, TGA format.Rendered using Twinmotion(UnrealEngine)
No interior.No Rig or animation set up.
Native Formats: MAX (Autodesk 3ds Max, filesize: 433 KB)
Exchange Formats: OBJ (OBJ, filesize: 746 KB), FBX (Autodesk FBX, filesize: 343 KB), TEXTURES (Textures, filesize: 12.5 MB), STL (Stereolithography, filesize: 425 KB)