Description
created 2 days ago.
I scaled the poly count down to 16k polys so it can work in games ^^
Topology should be fine, too.
Includes:
- retopo mesh
- uv-mapped retopo mesh
- original objects
- rigged version (made quickly with mixamo)
- posed version from the render images
Maybe I'm gonna add textures later, maybe not ;)
Hope you like it ^^