Mixall studio presents a good solution for your games, VR projects and simulators: Chinese street - modular city. The modular houses reflect the architecture commonly seen in Chinese cities and feature realistic textures and materials. The set includes a set of road pieces that can be used to create a realistic street network with crosswalks, and other details that make the streets look more authentic. The asset also features a variety of props such as streetlights, and signboards that add additional detail to the scene.
Key Features modular houses and streetsmany high quality propsarchitecture with high-quality textures and materialsgame ready demo scene Assets Buildings: Walls, windows, balconies, wall panels, roof ridgeRoad: Street details, roadway, street lampsOther: Plants, signboard, table, chair, ventilation, conditioners, red lanterns, visors, trash bin, lanterns
Number of polygons: from 4 to 48100;Number of textures: 111;Textures: All texture maps PBR;Texture size: 2048x2048;Types of texture maps: Albedo, Normal, Metallic, Ambient Occlusion;UV mapping: Yes.Polygon count of:
balconies 4.5k trischinese_lantern 1.1k trischinese_signboard 1.7k trischinese_street_lamps 5k trischinese_table_chair 1.1k trischinese_ventilation 2k trisconditioners 5.5k trisplants 24.3k trisred_lanterns 2.2k trisroadway 1.3k trisroof_ridge 13k trisstreet_details 4.5k tristrash can 2.9k trisvisors 21.1k triswall_panels 5.3k triswalls 726 triswindows 1.4k tris
OBJ (OBJ, filesize: 66.2 MB), BLEND (Blender, filesize: 802 MB), UNITYPACKAGE (Unity 3D, filesize: 812 MB), UASSET (UnrealEngine, filesize: 569 MB), LWO (Lightwave, filesize: 450 MB), 3DS (3D Studio, filesize: 369 MB), MAX (Autodesk 3ds Max, filesize: 369 MB), MA (Autodesk Maya, filesize: 400 MB), FBX (Autodesk FBX, filesize: 384 MB), DAE (Collada, filesize: 286 MB), GLTF (glTF, filesize: 299 MB), C4D (Cinema 4D, filesize: 331 MB), TEXTURES (Textures, filesize: 250 MB)