3d chinook ch47 helicopter
model is in real worldscale
all objects are properly named
Object contains layer for
body
outside details
rivets
glas
tires
rotors
inside
scene includes lights for rendering (no HDRI)
rendert with Vray
also entire shadet objects
Textures are includet as zip file
the body is an 8K map
the details, glas and Rotors have a 4k map
tires have a 2k map
tine metal pieces have procedural shaders
with tile textures
OBJ can be imported in Maya, also FBX for different 3d software
there are helper for back hatch, and the rotors for rotating