I originally made The Chonky Military Tank in Maya in 2021. I extracted the file and used Substance Painter to retexture the entire thing with up to 4k textures for use in various software. It's a fun little project; don't ask me how the hell it turns. Magic is the answer. MAGIC!!
I have included the following files:
- Textures (1k, 2k ad 4k zip file)
- FBX file UDIMS and Not UDIMS
- OBJ file UDIMS and Not UDIMS
- Native Blender file UDIMS and Not UDIMS
- GLTF file Not UDIMS
Do let me know if you have any doubts here or on my YT channel.
BLEND (Blender, filesize: 478 MB), OBJ (OBJ, filesize: 486 MB), FBX (Autodesk FBX, filesize: 162 MB), GLTF (glTF, filesize: 171 MB), TEXTURES (Textures, filesize: 998 MB), USD (USD, filesize: 88.4 MB), USDZ (USDZ, filesize: 35.8 MB)