Asset rendered in Unreal4. One 4k texture set. AmbientOcclusion(R), Roughness(G), Metallic(B) maps are packed in one texture. Some overlapping UV's
- Using uasset: migrated content will only work properly if placed in a Content folder. Place the unzipped Props folder inside Content.
- Easily adaptable for other PBR renders - uses simple one texture set material with no additional material editing inside Unreal
UASSET (UnrealEngine, filesize: 73.6 MB), OBJ (OBJ, filesize: 631 KB), FBX (Autodesk FBX, filesize: 462 KB), MAX (Autodesk 3ds Max, filesize: 1.43 MB), TEXTURES (Textures, filesize: 54.3 MB)