Asset rendered in Unreal4. One 4k texture set. AmbientOcclusion(R), Roughness(G), Metallic(B) maps are packed in one texture.
- Using uasset: migrated content will only work properly if placed in a Content folder. Place the unzipped Props folder inside Content.
- Easily adaptable for other PBR renders - uses simple one texture set material with no additional material editing inside Unreal
- high poly model included in MAX file
UASSET (UnrealEngine, filesize: 56.2 MB), OBJ (OBJ, filesize: 2.35 MB), FBX (Autodesk FBX, filesize: 1.48 MB), MAX (Autodesk 3ds Max, filesize: 9.89 MB), TEXTURES (Textures, filesize: 41.9 MB), PNG (PNG, filesize: 41.9 MB)