Christmas Ornament Ball 3D Model - Decorative Bauble 3D model
Home Catalog Christmas Ornament Ball 3D Model - Decorative Bauble 3D model

Publication date: 2025-11-05

Christmas Ornament Ball 3D Model - Decorative Bauble 3D model

$7

License: Royalty Free No Ai

author:

acemodeler7

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «acemodeler7». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Red Christmas Ornament Ball 3D Model — a detailed and realistic festive decoration for holiday scenes, interior renders, and product visualization.

This high-quality model features a smooth reflective red glass surface with subtle glitter details and a gold metal cap for hanging. Perfect for Christmas tree setups, festive room renders, or seasonal 3D projects.

This model is ideal for use in night scenes.

Features:

-Realistic PBR materials (Base Color, Roughness, Metallic, Normal, and Emission)

-You can set the desired emission strength (the strength used for render: 500)

-Accurate real-world scale (approx. 8 cm diameter)

Compatible with Blender, FBX, OBJ, and GLB formats

Includes texture maps and material setup ready for rendering

Ideal for:

Christmas scenes

Product mockups

Interior decoration renders

Seasonal marketing and animation projects

Textures: 2048x2048(except the normal map which is 4k) PNG format.

PBR Texture & Setup Notice (READ BEFORE IMPORTING(.OBJ))File Format Limitation: The primary universal file format (.OBJ) is included for maximum compatibility. However, the OBJ format does not store PBR material information (such as which file is the Roughness Map, Normal Map, etc.).

Action Required: To achieve the look shown in the preview images, users MUST manually assign the included texture maps within their chosen 3D software or game engine (e.g., Blender, Maya, Unity, Unreal Engine).

Important Color Space Note: To prevent incorrect shading, the following maps must have their Color Space / Gamma set to Non-Color (or Linear) upon import:

Normal Map

Roughness Map

The Base Color (Albedo) map and the emission map should be the only map left set to the default sRGB (or Color) gamma.

Important: On import the model may not emit any light in that case you will have adjust the emission strength manually (the one used for the final render is 500).

Native Formats: BLEND (Blender, filesize: 993 KB) Exchange Formats: OBJ (OBJ, filesize: 95.5 KB), FBX (Autodesk FBX, filesize: 310 KB), MAX (Autodesk 3ds Max, filesize: 20.7 MB), GLTF (glTF, filesize: 126 KB), PNG (PNG, filesize: 20.7 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: non_overlapping
  • Geometry: Unknown
  • Polygons: 5696
  • Vertices: 2882
  • Plugins used
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