Unreal Engine file:
Number of Unique Meshes: 71
Vertex Count: from 101 (toy) to 18960 (lights for car), 17574 for christmas tree
Collision: Automatically generated
LODs: No
Number of Materials: 13
Number of Material Instances: 17
Number of Textures: 41
Texture Resolutions: 512x512, 2048x2048, 4096x4096
Important/Additional Notes: It is possible to change the parameter of shade assets.
Unity file:
Number of textures 60
Texture dimensions 512x512, 2048x2048, 4096x4096
Vertex count of from 101 (toy) to 18960 (lights for car), 17574 for christmas tree
Number of meshes/prefabs 71/71
UV mapping: Yes
LOD information auto
Types of materials and texture maps PBR
UASSET (UnrealEngine, filesize: 323 MB), UNITYPACKAGE (Unity 3D, filesize: 489 MB), MAT (mat, filesize: 489 MB), FBX (Autodesk FBX, filesize: 489 MB), PNG (PNG, filesize: 489 MB), PSD (Adobe Photoshop, filesize: 489 MB), SVG (SVG, filesize: 489 MB), PDF (PDF, filesize: 489 MB), AI (Adobe Illustrator, filesize: 489 MB)