- Originally modeled in cinema4d R19 and rendered with advanced render with ready scene
- only native file ready to render cinema4d R19 advanced render
- only textured not UVMAPPED
- in exported formats standart textures are coming !!but need uvmap settings!!
- models are grouped.
- blender,maya,3dsmax and fbx with standart texture but need uvmap settings
- programs printscreens are in model pictures
You can reduce the number of polygons by duplicating similar objects in other programs
FORMATS:
Cinema4d R19 (advanced render) ready to render with texture and materials and lights
3DSMAX 2016 (with standart textures but need uvmap setting)
FBX (with standart textures but need uvmap setting)
BLENDER 2.83 (with standart textures but need uvmap setting)
Maya 2023 (with standart textures but need uvmap setting) maybe scale problem
DAE (no material and texture only model)
Geometry
Polygons : 1409769
Vertex : 1402852
C4D (Cinema 4D, filesize: 106 MB), BLEND (Blender, filesize: 60.4 MB), FBX (Autodesk FBX, filesize: 207 MB), MAX (Autodesk 3ds Max, filesize: 94.7 MB), MA (Autodesk Maya, filesize: 164 MB), FBM (fbm, filesize: 103 MB), DAE (Collada, filesize: 37.8 MB)