My Original Design
2 Version are available
- Very Low Poly (728 Vertices) Optimized For Game Engines or Real-Time
- Low poly (2,802 Vertices)
- Clean geometry with High quality textures and Zero UV stretching .
3D Formats :
- UE4 Asset (Full Shading Network) (With 2K Textures)
- Blender (Full Shading Network For Evee) (Just put a HDR Texture in the world material Or the Background )
- 3ds Max 2015
- FBX 2016 2013 (Please Contact for other Versions )
- OBJ (.obj, .mtl)
- Maya
- DWG 2010
- 3DS
- Collada (.dae)
.
Textures : 4096 \ 2048 \ 1024 \ 512 PNG
- T_ BigJug_ 01_ Base_ Color
- T_ BigJug_ 01_ Normal_ DirectX-- T_ BigJug_ 01_ RoughnessT_ BigJug_ 01_ Mixed_ AO
- T_ BigJug_ 01_ Height
- T_ BigJug_ 01_ Ambient_ occlusion
- T_ BigJug_ 01_ Metallic
Including
- 2 Meshes
- 1 Texture Sets (7 Textures)
- 1 Material
Importing:
- Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it needs to do some adjustment.
- First Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures
- If this did not work ... Then Copy/Paste the Textures beside the scene file . (Same Folder)
For unreal engine 4 AssetJust Copy and Paste Content Files in to the Content Folder
If you need help... please send me a message :)
Low poly old Big Pottery pitcher
Native Formats: BLEND (Blender, filesize: 1.71 MB)
Exchange Formats: OBJ (OBJ, filesize: 87 KB), FBX (Autodesk FBX, filesize: 809 KB), MAX (Autodesk 3ds Max, filesize: 1.23 MB), MA (Autodesk Maya, filesize: 330 KB), TEXTURES (Textures, filesize: 109 MB), 3DS (3D Studio, filesize: 191 KB), DAE (Collada, filesize: 782 KB), DWG (AutoCAD, filesize: 292 KB), UASSET (UnrealEngine, filesize: 23 MB)