I created this detailed cloning chamber in Blender and textured it in Substance Painter. It features 74,200 polygons and 74,864 vertices, giving it a strong balance of realism and performance. I designed the chamber with a clean sci-fi aesthetic, adding subtle wear, lighting details, and material variation to help it fit naturally into futuristic labs, research facilities, or any cinematic environment.
Please note — the human, mask, and hose shown in the preview images are not included in the model purchase. This chamber makes an excellent game asset, environment prop, or world-building piece for animations and concept scenes.
I’d love to hear your feedback — leave a comment, give it a like, or even purchase the model. Thank you!
OBJ (OBJ, filesize: 36 MB), PNG (PNG, filesize: 36.9 MB), FBX (Autodesk FBX, filesize: 42.7 MB), GLTF (glTF, filesize: 38.2 MB), TEXTURES (Textures, filesize: 552 KB), JPG (JPG, filesize: 552 KB)