Vendo 81 vending machine from the 50s lowpoly, high detail, fully UVW unwrapped, Pbr textured model.
MODEL
Grouped at 0,0,0:
- One piece, multi element static quad-poly 3d model. Located at origin 0,0,0 (center of base).
- 9 CocaCola Bottles grouped with liquid
UVs
Fully unwrapped, non overlapping, even texel density.
TEXTURES
4K Texture set for the Vendo 81 provided with 2 types of textures:
- SpecGloss PBR for V-Ray use (diffuse, reflection, glossiness, IOR, normal, height)
- MetalRough PBR for game engines (base color, metallic, roughness, height, normal)
2K Texture set for the bottle provided with 2 types of textures:
- SpecGloss PBR for V-Ray use (diffuse, reflection, glossiness, IOR, normal, height)
- MetalRough PBR for game engines (base color, metallic, roughness, height, normal)
MODELS
- 3ds Max 2016 and V-Ray Next 4.20
- FBX 2016 (no materials, keeps UVs)
- OBJ (all in one object, keeps UVs)
- 3DS (no materials, kepps UVs)
- Stl (as-is, not tested - customer request)
Renders are made with 3ds Max and V-Ray (scenes not included).
File sizes:
- 3ds Max 2016 - 6.36 MB
- Textures SpecGloss - 4.33 MB
- Textures MetalRough - 4.10 MB
MAX (Autodesk 3ds Max, filesize: 6.36 MB), OBJ (OBJ, filesize: 38.4 MB), FBX (Autodesk FBX, filesize: 14 MB), C4D (Cinema 4D, filesize: 12.3 MB), TEXTURES (Textures, filesize: 8.44 MB), 3DS (3D Studio, filesize: 2.35 MB), STL (Stereolithography, filesize: 21 MB)