Cocos nucifera also named Coconut Palm Tree, has been cultivated and utilized for so long in virtually every tropical location throughout the world. The most widely located in southern Asia and east to the islands of the central Pacific Ocean. It was introduced to the west coast of northern South America and east coast to central of Africa.
Originally created with Blender 2.79
Low poly & game ready model
SPECIFICATIONS
- Objects : 5
- LODs : LOD0 to LOD3
- Polygons : 4230 maxi
- Uvs : 2 included (UV0 overlapped for Material & UV1 non-overlapped for Light-map)
- Collision box : Yes (UCX object)
- Animated : Yes (LOD0 & LOD1 only)
- Subdivision ready : Yes
- Render engine : Cycles render (Eevee compatible)
LODs
- LOD0 : 1696 polygons
- LOD1 : 606 polygons
- LOD2 : 364 polygons
- LOD3 : 192 polygons
DETAILS
- Height : 18,5 m
- Fruit : No
- Age : 100%
- Health : 15%
TEXTURES
- Materials in scene : 2 (1material for palm tree & 1 material for light-map)
- Textures size : 4K, 2K & 1K (4096px / 2048px / 1024px)
- Textures (Albedo, Metallic, Roughness, Normal DirectX , Normal OpenGL, Heigh, and Opacity) are included
- Textures formats : JPG & PNG
GENERAL
Real scale : Yes
ADDITIONAL NOTES
File formats don't include textures. All textures are in a specific folder named 'Textures' Man model not included (from 3DCap) The HDRI is not included (but available for free at https://hdrihaven.com).
BLEND (Blender, filesize: 9 MB), OBJ (OBJ, filesize: 137 KB), FBX (Autodesk FBX, filesize: 355 KB), TEXTURES (Textures, filesize: 90.8 MB), 3DS (3D Studio, filesize: 86.7 KB), DAE (Collada, filesize: 14.5 KB)