This is real-world-size model of Coffeee House Inteior with bar and furniture made by professional architect.
- Units used: Centimeters Meters- Originally created with 3ds Max 2011
LEVEL OF DETAIL and USAGE
- This model is suitable for different purpose - realtime and game use, Unity, UE4, CGI exterior visualization and achitecture
GEOMETRY
- The models mesh is high quality, with clean edge flow. - Geometry is carefully tested for holes, flipped normals and overlapping polygons.- Mesh is low-poly, allows you to easily build up the additional details, edit geometry.- All similar objects are Instances - easy change or replace- Shell Modifier applied and disabled for glass objects. - Scene objects are organized by layers: CAM_LIGHT ENV INT_bar INT_details INT_doors INT_floors INT_furtinture INT_light INT_walls INT_windows
PRESENTATION IMAGES
- All preview images are rendered with 3.20 V-Ray. - Wire images done with VrayLightMtl + VrayDirt for geometry test.- VRayHDRI with map VRayCamera are included - product is ready to render out-of-the-box.
MATERIALS
- This model contains both V-Ray and Standard materials.- JPG and PNG textures comes in separate archive.- All objects are UV mapped. All materials are named properly.
ADDITIONAL NOTES
- No third-party plug-ins needed
OBJ (OBJ, filesize: 6.21 MB), 3DS (3D Studio, filesize: 685 KB), DAE (Collada, filesize: 1.42 MB), FBX (Autodesk FBX, filesize: 1.45 MB), MAX (Autodesk 3ds Max, filesize: 915 KB), TEXTURES (Textures, filesize: 17.9 MB)