A clean, tileable dirt road material featuring two repeating parallel tire tracks embedded in compact soil with fine pebbles and granular breakup for realistic mid‑ to long‑range shots and close‑ups alike. Authored from high‑quality capture and refined for seamless tiling, the surface balances smooth compressed lanes with rough shoulder noise to avoid visible repetition across large terrains. Delivered as a calibrated 4K PBR set—BaseColor, Normal (OpenGL), Roughness, Height/Displacement, and Ambient Occlusion—compatible with Blender, Unreal Engine, Unity HDRP/URP, Substance, V‑Ray, and Corona. Use the Height map for parallax or true displacement to enhance rut depth, and tweak Roughness for dusty matte or slightly damp road looks depending on scene lighting and weather. Ideal for off‑road tracks, farm roads, construction sites, rally stages, and open‑world path dressing, with neutral coloration for easy grading and decals.
Included4096×4096 PNG maps: BaseColor, Normal (OpenGL), Roughness, Height, AO.
Seamless tiling with directional track detail retained in normals/height; even luminance for predictable blending.
Game‑ready, render‑ready, royalty‑free for commercial use per marketplace terms.
BLEND (Blender, filesize: 106 MB), JPG (JPG, filesize: 106 MB), PNG (PNG, filesize: 106 MB), EXR (EXR, filesize: 106 MB)