3D model of a new and old destroyed concrete barrier made in Game Ready. The models are designed to be placed on the street, on the road to limit traffic. Perfect for the Unreal Engine and Unity.
Features:
- Hight Quality Model & PBR Materials
- LowPoly - Game Ready
- Optimized the density of the textures
- PBR Textures are collected in ORM packages
Technical details
Available file formats:
- Blender Scene (Native)
- Unity 2022 [Built-in | URP | HDRP]
- 3ds Max 2021
- 3ds Max 2018
- FBX
- 3DS
- OBJ & MTL
- PNG for Textures
3D Specification:
- 2 Meshes
- 2 PBR Materials
- 6 Textures 4096x4096
- Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic)
- Render: Cycles, Eevee
Range of Tris:
- SM_Concrete_Barrier_destroyed - 6990 Tris / 3951 Verts
- SM_Concrete_Barrier - 2184 Tris / 1318 Verts
Unity Specification:
- 2 Meshes
- 2 Prefabs
- 3 PBR Materials
- 1 Shader (for Built-in)
- 2 Shader Graph (HDRP & URP)
- 6 Textures
- Texture Sizes: 4096x4096
- Textures Maps: BaseColor, Normal, ORM
- ORM Shader combining maps Ambient Occlusion, Roughness and Metallic into one texture
Textures ZIP file:
- 12 Textures 4096x4096
- Maps: BaseColor, Normal, Occlusion, Roughness, Metallic, ORM Pack
Native Formats: BLEND (Blender, filesize: 159 MB)
Exchange Formats: OBJ (OBJ, filesize: 783 KB), FBX (Autodesk FBX, filesize: 1.09 MB), MAX (Autodesk 3ds Max, filesize: 3.69 MB), 3DS (3D Studio, filesize: 295 KB), TEXTURES (Textures, filesize: 200 MB), PNG (PNG, filesize: 200 MB), UNITYPACKAGE (Unity 3D, filesize: 159 MB)