A detailed cooked lobster model based on Homarus americanus, built with accurate proportions and clearly defined anatomy, featuring surface textures typical of a prepared lobster. The asset includes a fully modeled body (with segmented abdomen, cephalothorax, claws, legs, antennae, and eyes), resulting in a convincing and structurally sound crustacean model. Natural surface textures and subtle color variation give the lobster a realistic cooked appearance while keeping the mesh clean, hand-crafted, and ready for production use.
Key Features
- Cooked lobster with accurate anatomical structure
- Fully modeled body segmentation and head structure
- Coloration reflects a cooked appearance
- Suitable for food visualization, marine scenes, education, or props
- Clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v2.79
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 1
- Polygons: 4,720 (Subdivision OFF)
- Vertices: 4,722 (Subdivision OFF)
- Units: Centimeters (H: 8; W: 20; L: 41)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
- Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
- Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors
Native Formats: BLEND (Blender, filesize: 38.4 MB)
Exchange Formats: OBJ (OBJ, filesize: 177 KB), FBX (Autodesk FBX, filesize: 774 KB), 3DS (3D Studio, filesize: 144 KB), DAE (Collada, filesize: 1.03 MB), PNG (PNG, filesize: 38.4 MB)