Cool Grey Marble Texture Texture
Home Catalog Cool Grey Marble Texture Texture

Publication date: 2025-10-06

Buy Cool Grey Marble Texture Texture

$11

License: Royalty Free No Ai

author:

deepkanani16

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «deepkanani16». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

This texture delivers a contemporary cool‑grey marble with crisp white fissure veins, perfect for minimalist bathrooms, countertops, and commercial interiors that need understated luxury. It is fully seamless and PBR‑ready for Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, and Unity, tiling cleanly across large walls and floors without visible

What’s included

1 premium grey marble variant based on 111.2.jpg featuring subtle grain and sharp linear veining for modern spaces.

Resolutions: 4096×4096 (4K) and optional 8192×8192 (8K) for close‑ups and large‑format slabs.

Maps: Base Color (Albedo), Roughness/Gloss, Normal (OpenGL), Height/Displacement, Ambient Occlusion; seamless/tileable.

Formats: PNG/TIFF textures with preview JPGs; calibrated for the metal/rough PBR workflow.

Key features

Neutral cool‑grey base that pairs well with white cabinetry and stainless hardware while veins add refined movement.

Finish flexibility via Roughness for satin wall panels or polished floors; Height adds subtle stone relief.

Balanced color for easy grading; validated in both offline and real‑time render engines.

Technical details

Tileable: Yes, seamless in X/Y.

Suggested real‑world scale: approx 1200×600 mm tile; UV 1.0 ≈ 1.2 m × 0.6 m; rotate to align long veins.

Color space: sRGB Albedo; Linear Roughness/Normal/Height/AO.

Normal format: OpenGL; invert green channel for DirectX if needed.

License: Royalty‑free for renders/games; redistribution of raw textures is prohibited.

Usage tips

For spa‑like bathrooms, use Roughness 0.12–0.22 and soft grazing lights to accentuate fissure veins without glare.

Apply subtle displacement (0.5–1.2 mm) or parallax occlusion for depth while keeping a refined slab feel.

Mix with a plain grey stone texture on secondary surfaces to break repetition and maintain a calm palette.

OTHER (Other, filesize: 14.5 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 6
  • Vertices: 6
  • Plugins used
  • Geometry: Polygon mesh
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