This texture delivers a contemporary cool‑grey marble with crisp white fissure veins, perfect for minimalist bathrooms, countertops, and commercial interiors that need understated luxury. It is fully seamless and PBR‑ready for Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, and Unity, tiling cleanly across large walls and floors without visible
What’s included
1 premium grey marble variant based on 111.2.jpg featuring subtle grain and sharp linear veining for modern spaces.
Resolutions: 4096×4096 (4K) and optional 8192×8192 (8K) for close‑ups and large‑format slabs.
Maps: Base Color (Albedo), Roughness/Gloss, Normal (OpenGL), Height/Displacement, Ambient Occlusion; seamless/tileable.
Formats: PNG/TIFF textures with preview JPGs; calibrated for the metal/rough PBR workflow.
Key features
Neutral cool‑grey base that pairs well with white cabinetry and stainless hardware while veins add refined movement.
Finish flexibility via Roughness for satin wall panels or polished floors; Height adds subtle stone relief.
Balanced color for easy grading; validated in both offline and real‑time render engines.
Technical details
Tileable: Yes, seamless in X/Y.
Suggested real‑world scale: approx 1200×600 mm tile; UV 1.0 ≈ 1.2 m × 0.6 m; rotate to align long veins.
Color space: sRGB Albedo; Linear Roughness/Normal/Height/AO.
Normal format: OpenGL; invert green channel for DirectX if needed.
License: Royalty‑free for renders/games; redistribution of raw textures is prohibited.
Usage tips
For spa‑like bathrooms, use Roughness 0.12–0.22 and soft grazing lights to accentuate fissure veins without glare.
Apply subtle displacement (0.5–1.2 mm) or parallax occlusion for depth while keeping a refined slab feel.
Mix with a plain grey stone texture on secondary surfaces to break repetition and maintain a calm palette.
OTHER (Other, filesize: 14.5 MB)