Blender Format (With Correct Shading network) You can see at the ScreenShot.
Updated : New Textures Added (Fresh ver)
Scale : 80(CM)
.Freez (xforme) : 0.0.0
.Names:
- Object: Cooling _tower _01
- Material : Cooling _tower _01
.Textures: 4096x4096 PNG
- T _Coolingtower _01 _BaseColor
- T _Coolingtower _01 _Mixed_AO
- T _Coolingtower _01 _Roughness
- T _Coolingtower _01 _Metallic
- T _Coolingtower _01 _Normal
- T _Coolingtower _01 _Height
.If You need any assist about my models Like Repairing Model(UVs.Names of Meshes/Textures/Material/Pivots and...) ... feel free :) I will consider As soon as i see your message :)I usually check my messages full-time
BLEND (Blender, filesize: 1.84 MB), OBJ (OBJ, filesize: 227 KB), FBX (Autodesk FBX, filesize: 1.55 MB), MAX (Autodesk 3ds Max, filesize: 1.11 MB), MA (Autodesk Maya, filesize: 436 KB), STL (Stereolithography, filesize: 262 KB), DAE (Collada, filesize: 636 KB), 3DS (3D Studio, filesize: 237 KB), DWG (AutoCAD, filesize: 221 KB), TEXTURES (Textures, filesize: 149 MB)