Turntable:http://globalgallery.ru/Project/View/da88ddac-34a2-e411-976f-00155da6de9d
Native formats:
- Autodesk Maya 2015 (Mental Ray) - with hair.
- Blender 2.71 (Cycles) - with hair.
Meshes:
- Horse body.
- Horse eyes.
- Horse jaws (with tongue).
- Saddle.
- Girths (front and back).
- Saddle blanket.
- Shoes (for each leg).
- Bridle.
Textures of horse:
- Color map of body (2048x2048).
- Normal map of body (1024x1024).
- Specular map of body (1024x1024).
- Color map of eyes (1024x1024).
- Color map of jaws (1024x1024).
Textures of ammunition:
- Color map of saddle (1024x1024).
- Bump map of saddle (1024x1024).
- Color map of girth (1024x1024).
- Bump map of girth (1024x1024).
- Color map of blanket (1243x1024).
- Bump map of blanket (1243x1024).
- Color map of bridle (1024x1024).
Hair was made by nHair in Maya, and analogical engine in Blender.
Thank you.Have a good time! :)