- Parts have correct names
- Optimized for game engines
- High-quality textures (PBR)
- Unreal Engine and Unity Texture Packages were included
- Standard Metallic&Roughness workflow
- Separated and Combined Models were included (3 parts: Sight, Mount and Reddot (Optional))
- The model is triangulated
Polycount
- Red Dot Sight : 3588 Tris / 1805 Verts
- Mount : 2828Tris / 1380 Verts
Texture Sets
- 1 Set for Sight: 2048x2048px
- 1 Set for Glass: 1024x1024px
- 1 Set for Mount: 1024x1024px
- 1 Set for Red Dot(Optional): 512x512px
All textures are in .png format
Dimension(cm) : Sight: 4.8(l)x3(h)x2.55(w) / Mount: 5(l)x0.3(h)x2.55(w)
PBR Textures
- BaseColor
- Normal
- Metallic
- Roughness
- AmbientOcclusion
- Emissive (Red Dot only)
- Opacity (Glass only)
Unreal Engine Textures
- AlbedoOpacity (C)
- MetallicRoughnessAO (R=Roughness & G=Metallic & B=AmbientOcclusion)
- Normal (N)
Unity
- AlbedoTranparency
- MetallicSmoothness
- Normal
Please feel free to contact me if you have any questions or issues
MA (Autodesk Maya, filesize: 1.13 MB), OBJ (OBJ, filesize: 2.02 MB), FBX (Autodesk FBX, filesize: 1.16 MB), DAE (Collada, filesize: 1010 KB), TEXTURES (Textures, filesize: 45.8 MB)