Vehicle design allows it to float on water, cross marshland, move in open and frozen waters.
High poly model- 3ds max 2018, rendered with VRay 3.5.Low poly - FBX with PBR textures.
1) Low Poly FBX
- materials: Multi/Sub-Object witn 7 SubMaterial ;
- Polygons (Quads)- 50537, Vertices-53047;
- Folders with 4K and 2K PBR metallic-roughness textures;
- 5 elements overlapping, 2 non-overlapping unwrapped;
- Texture set for each element includes: Ambient occlusion , Base color, Metallic, NormalDirectX, NormalOpenGL, Roughness.
- For 3 element - Opacity map.
- Texel dencity minimum 800 px/m, maximum 1600 px/m.
2) High Poly MAX2018 archive with texture
- materials: Multi/Sub-Object; VRayBlendMtl; VRayMtl; Blend; Standart; VRayCarPaintMtl.
- textures: 6 seamless texture (png 1024x1024)- normal, glossiness, mask;
- 2 seamless texture (png 512x512) - normal, opacity;
- 6 texture (png 4096x4096)- normal for tire, bump for lights, diffuse and mask for interior panels.
- 1 Environment map (hdr 3000x1500),
- All elements non-overlapping unwrapped.
- Units used: Millimeters.
- Dimensions: 2390mm x 4490mm x 2619mm;
- Subdivision level 0: Polygons- 411962, Vertices-217459;
- Subdivision level 1: Polygons-1727852 Vertices-865408
- Scene objects are organized by layers.
- This model contains 18 separate objects;
- modify: TurboSmooth (on by default).
3) Low Poly OBJ
converted from FBX file, no materials, no textures.