Crystal Formation Low-poly 3D model
Home Catalog Crystal Formation Low-poly 3D model

Publication date: 2019-01-14

Crystal Formation Low-poly 3D model

$5

License: Royalty Free

author:

outofourlives

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «outofourlives». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

All renders shown rendered in Octane. Plus some extra screenshots at the end so you can see how the model looks in the UI of some of the exchange formats.

Random crystal growth i made for fun. Theres 3 different types of crystals (the names are completely fictional) plus Pyrite (fool's gold). You can separate them and repopulate your own formation. Each crystal of the same type, share the same UV space, to maximize texture detail. As you can see on the close up renders, theres alot of detail.

Files include:

_C4D_Octane.Zip - Cinema 4D scene file with Octane materials. This is where all the renders come from. Fracture the crystals to get the same results, as i did not save them fractured. Screenshot attached.

  • Polycount: 25,969.
  • 4K png (Spec/Gloss PBR) textures.

.ORBX - Octane Standalone Package. Can be unpacked into OCS, or imported.

Bellow are all the exchange formats, they do not include any transmission/absorption textures.

_SPP.Zip - Substance Painter Project file. You can edit the textures and export higher res for all file formats. Screnshot attached.

_DAE_PBR.Zip - Collada exported from Substance Painter. Triangulated polycount: 46,665. Textures are 2K jpg files (Metal/Rough PBR).

_TEX_PBR.Zip - Textures exported from Substance Painter and used for all the files bellow. Unpack in the root folder. Textures are 4K png files (Spec/Gloss PBR).

.C4D - Cinema 4D scene file with Physical/Standard shaders, using the pbr textures in the texture pack. Polycount: 25,969. Screnshot attached.

.FBX - Autodesk FBX exported from C4D. You may need to re-tweak the shaders abit, depending on the program you open it in, but all pbr textures should maintain link. Polycount: 25,969.

_E3D_PBR.Zip - Ready to use in Video Copilot's Element 3D, plus an After Effects project file with the model already loaded. You may need to re-link the model/textures upon opening it for the first time, so just point to the root folder, where you extracted the pbr texture pack. Triangulated polycount: 46,665. Screnshot attached.

_OBJ.Zip - OBJ/MTL exported from C4D. Polycount: 25,969.

If you have any questions or requests, dont hesitate to ask me. Also please consider leaving a like or a comment discussing the model. Im eager to know what people think about my models, and find ways to improve.

Native Formats: C4D (Cinema 4D, filesize: 148 MB) Exchange Formats: OBJ (OBJ, filesize: 4.24 MB), FBX (Autodesk FBX, filesize: 1.19 MB), MAX (Autodesk 3ds Max, filesize: 4.64 MB), C4D (Cinema 4D, filesize: 148 MB), ORBX (Octane Render, filesize: 149 MB), PNG (PNG, filesize: 504 MB), STL (Stereolithography, filesize: 2.23 MB), SPP (Substance Painter, filesize: 259 MB), DAE (Collada, filesize: 34.4 MB), JPG (JPG, filesize: 34.4 MB), 3DS (3D Studio, filesize: 1.85 MB), ABC (Alembic, filesize: 2.69 MB), TEXTURES (Textures, filesize: 326 MB), OTHER (Other, filesize: 207 Bytes)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: mixed
  • Geometry: Unknown
  • Polygons: 25969
  • Vertices: 28364
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